We saw a lot of comments and questions regarding if things will change since we developed a relationship with EA and DICE. And with the new BFF adventures, we will have more episodes of Battleloggers, too.Īs you might have read a few weeks ago or heard in the game, yes, our voices are in BF4. We are looking at a season four launch this Spring.
This year will be known for the return of Doraleous! Finally, thanks to all who supported our Kickstarter, you will be watching 13 brand new episodes very soon! We thank you for your patience as the new episodes are taking longer as we are putting much more detail, action and story into each episode.Ģ014 will also shine some light on the fourth season of Battlefield Friends! With BF4’s launch, we will have a lot of material to cover. Maybe we’ll give it a try again after the patches go through and it’s been updated significantly, but with so many other shooters out there, we’re not sure when that will be.(L to R) Jon, Tony, Nick, Nate, Brent and Anthony. If this is going to be a multiplayer-only game, then the multiplayer needs to capture us.
Hazard, in particular, just isn’t very fun without a strong group of friends to play it with. Squad balance feels pointless, even in modes like Hazard that are meant to emphasize the importance of a balanced team. Customization options feel basic and forgettable, the class system is dull, and the character avatars are uninteresting. There’s very little motivation for playing matches beyond watching experience numbers go up. There is a serious lack of depth in Battlefield 2042 that is honestly surprising. Unless you have a squad of friends that have been playing Battlefield together for years, either pass over this one or wait for a significant price drop. You will then mash, then hold, the respawn button so you can load in faster and do it all over again.
It an ambitious idea, but there are a lot of empty spaces that result in running around only to get killed by someone you couldn’t even see. While patches can fix performance, this year’s Battlefield still has unfixable problems, like huge maps meant to hold the new 128 player limit.
#Battlefield friends update#
These bugs are such a problem right now that a major update is on the way. If you’ve ever played a Battlefield game at launch, you won’t be surprised to learn it has numerous bugs that require fixes. Unfortunately, those highlight moments are few and far between. It’s what Battlefield has always been known for and those high-intensity moments are where the game continues to shine even now. It feels like even one slip up will lead to a zone falling to the opposing team. These moments usually occur in the middle of intense battles through Conquest or Breakthrough where pure chaos is unfolding everywhere: explosions all around the player, gunfire flying by your head, etc. There are moments in Battlefield 2042 where everything comes together and it meets every expectation that has been set for it. But does it have the depth inside those modes to make a minimum of $60 worth your while?
The expectation for 2042 is that it will show it is still a multiplayer shooter worth putting our valuable hours into, especially since there’s no campaign.
#Battlefield friends series#
Not only that, this is the first game in the franchise on new generation hardware such as the PlayStation 5 and Xbox Series X/S. The key difference between the two is that Battlefield isn’t a yearly release, so there’s more pressure on each release to have a longer-lasting impact and show a major quality difference between the previous iteration of the game and the new one.īattlefield 2042 is the first new Battlefield release in three years. Before games like Fornite and Apex Legends took over the shooter landscape, it was always a fierce fight for supremacy between Call of Duty and Battlefield. Today, we’re looking at Battlefield 2042, the latest game in EA’s largest military shooter franchise.īattlefield 2042 is the latest game in EA’s hit military shooter franchise. We will play a game for a minimum of three hours - sometimes more if a game needs it - and tell you if we recommend playing it or not. Three Hours is our way of telling you if a game is going to hook you within the first few hours of playing.